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File

GetClientModel

Last Updated2016-05-21
Created At2007-03-28

Returns the client's model name.

native void GetClientModel(int client, char[] model, int maxlen)

Parameters

int client
Player's index.
char[] model
Buffer to store the client's model name.
int maxlen
Maximum length of string buffer (includes NULL terminator).

Return Value

void

Error

Invalid client index, client not in game, or no mod support.
Made with
1.4.0 b35d7e5 2026-09-25T02:06:02.447Z
by rumblefrog