SetEntData
Peeks into an entity's object data and sets the integer value at
the given offset.
native void SetEntData(int entity, int offset, any value, int size = 4, bool changeState = false)
Parameters
int size
Number of bytes to write (valid values are 1, 2, or 4).
bool changeState
If true, change will be sent over the network.
Return Value
voidError
Invalid entity or offset out of reasonable bounds.