SetEntDataString
Peeks into an entity's object data and sets the string at
the given offset.
native int SetEntDataString(int entity, int offset, const char[] buffer, int maxlen, bool changeState = false)
Parameters
const char[] buffer
String to set.
int maxlen
Maximum length of bytes to write.
bool changeState
If true, change will be sent over the network.
Return Value
int Number of non-null bytes written.Error
Invalid entity or offset out of reasonable bounds.