SetEntityRenderColor
Sets an entity's color.
stock void SetEntityRenderColor(int entity, int r = 255, int g = 255, int b = 255, int a = 255)
Parameters
int r
Amount of red (0-255)
int g
Amount of green (0-255)
int b
Amount of blue (0-255)
int a
Amount of alpha (0-255)
Return Value
voidError
Invalid entity index, or lack of mod compliance.