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File

FireEvent

Last Updated2014-11-08
Created At2007-03-04

Fires a game event. This function closes the event Handle after completing.

native void FireEvent(Handle event, bool dontBroadcast = false)

Parameters

Handle event
Handle to the event.
bool dontBroadcast
Optional boolean that determines if event should be broadcast to clients.

Return Value

void

Error

Invalid or corrupt Handle.
Made with
1.4.0 b35d7e5 2026-09-25T02:06:02.447Z
by rumblefrog