GeoipCity
Gets the city name.
native bool GeoipCity(const char[] ip, char[] name, int maxlength, int client = -1)
Parameters
const char[] ip
Ip to determine the city code.
char[] name
Destination string buffer to store the city name.
int maxlength
Maximum length of output string buffer.
int client
Client index in order to return the result in the player's language
-1: the default language, which is english.
0: the server language. You can use LANG_SERVER define.
>=1: the player's language.
Return Value
bool True on success, false otherwise.