GeoipContinent
Gets the full continent name.
native bool GeoipContinent(const char[] ip, char[] name, int maxlength, int client = -1)
Parameters
const char[] ip
Ip to determine the continent code.
char[] name
Destination string buffer to store the continent name.
int maxlength
Maximum length of output string buffer.
int client
Client index in order to return the result in the player's language
-1: the default language, which is english.
0: the server language. You can use LANG_SERVER define.
>=1: the player's language.
Return Value
bool True on success, false otherwise.