SetHudTextParamsEx
Sets the HUD parameters for drawing text. These parameters are stored
globally, although nothing other than this function and SetHudTextParams
modify them.
This is the same as SetHudTextParams(), except it lets you set the alternate
color for when effects require it.
native void SetHudTextParamsEx(float x, float y, float holdTime, int color1[4], int color2[4] = { 255, 255, 255, 0 }, int effect = 0, float fxTime = 6.000000, float fadeIn = 0.100000, float fadeOut = 0.200000)
Parameters
float x
x coordinate, from 0 to 1. -1.0 is the center.
float y
y coordinate, from 0 to 1. -1.0 is the center.
float holdTime
Number of seconds to hold the text.
int[4] color1
First color set, array values being [red, green, blue, alpha]
int[4] color2
Second color set, array values being [red, green, blue, alpha]
int effect
0/1 causes the text to fade in and fade out.
2 causes the text to flash[?].
float fxTime
Duration of chosen effect (may not apply to all effects).
float fadeIn
Number of seconds to spend fading in.
float fadeOut
Number of seconds to spend fading out.
Return Value
void