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  • GetPlayerJingleFile
File

GetPlayerJingleFile

Last Updated2013-08-12
Created At2013-08-12

Retrieves the jingle file name associated with a given client.

native bool GetPlayerJingleFile(int client, char[] hex, int maxlength)

Parameters

int client
Player's index.
char[] hex
Buffer to store the jingle filename.
int maxlength
Maximum length of string buffer.

Return Value

bool True on success, otherwise false.

Error

Invalid client or client not in game.
Made with
1.4.0 b35d7e5 2026-09-25T02:06:02.447Z
by rumblefrog