TR_TraceHull
Starts up a new trace hull using a global trace result.
native void TR_TraceHull(const float pos[3], const float vec[3], const float mins[3], const float maxs[3], int flags)
Parameters
const float[3] pos
Starting position of the ray.
const float[3] vec
Ending position of the ray.
const float[3] mins
Hull minimum size.
const float[3] maxs
Hull maximum size.
Return Value
void