TF2_IgnitePlayer
Sets a client on fire.
Notes
Fire duration is capped to 10 seconds.
native void TF2_IgnitePlayer(int client, int attacker, float duration = 10.000000)
Parameters
int client
Player's index.
int attacker
Attacker's index.
float duration
Duration of fire (in seconds).
Return Value
voidError
Invalid client index, client not in game, or no mod support.